The FS FEUP 01 created the basis for new, more challenging dreams. Autonomous-driving is a clear innovation the team wants to pursue technically.
PROTOTYPE OBJECTIVES
RELIABILITY
Medium BUDGET
MEDIUM PERFORMANCE
AUTONOMOUS CAPABILITIES
OUR TEAM
board
MIGUEL DAMIÃO
TEAM LEADER
CHIEF OPERATIONS
DANIEL GUIMARÃES
CHIEF ENGINEER
VEHICLE DYNAMICS
department leaders
RENATO COSTA
POWERTRAIN
CARINA TAVES
ELECTRONICS
& SOFTWARE
ANTÓNIO GUEDES
SUSPENSION
RÚBEN TAVARES
CHASSIS
& AERODYNAMICS
MARCELO COUTO
AUTONOMOUS
SYSTEMS
PEDRO BARROS
RESEARCH
& DEVELOPMENT
GALLERY
AUTOCROSS 100 Pts.
Autocross tests the cars’ dynamic ability in a one lap sprint.
SKID PAD 50 Pts.
The objective of the Skid Pad event is to measure the car’s lateral grip on a flat surface while making a constant radius turn.
ACCELERATION 50Pts.
The Acceleration event evaluates the car’s acceleration in a straight line, from a standing start, over 75 meters.
ENDURANCE 250 Pts.
The Endurance event is 22 kilometers long, driven on a track similar to Autocross. Consistency and reliability is key for this event.
COST REPORT 100 Pts.
Students create a detailed report of all costs associated with materials, processes, and assembly of the car. Points are awarded based on total car cost and report quality.
Finally, students must complete a ‘Real Case Scenario’ challenge to reduce cost in specified areas based on input from event organizers.
BUSINESS PRESENTATION 75 Pts.
Each team presents their business plan for the constructed prototype to a fictitious company represented by judges.
During a ten-minute presentation, the team must demonstrate why their design best fulfils the demands of their target group and show how their design can be successfully marketed.
EFFICIENCY 100 Pts.
During the endurance race, fuel consumption (CV) or energy consumption (EV) is precisely recorded. Fuel/electricity usage and lap times are combined to determine how efficient the car is. Here, a compromise between speed and power must be found.
ENGINEERING DESIGN 150 Pts.
Students must present their knowledge of the car and engineering concepts to a panel of judges. At most events there are multiple rounds of design, each with increasingly difficult questions and longer sessions. The first round involves all teams and focuses on fundamental knowledge. Only the best Teams reach the finals.